

#include "string.h"
#include "type.h"

typedef struct
{
	uint8_t* name_buffer;
    uint8_t name_len;
} NAME_STRUCT;

uint8_t name_check(NAME_STRUCT* name_handle, uint8_t* name_cmp)		//0xff:empty 1:same; 0:defrt
{
//	if()
}

uint8_t name_init(NAME_STRUCT* name_handle, uint8_t* name_cmp)		//0xff:empty 1:same; 0:defrt
{
//	if()
}

uint8_t name_clr(NAME_STRUCT* name_handle, uint8_t* name_cmp)		//0xff:empty 1:same; 0:defrt
{
//	if()
}

uint8_t name_set(NAME_STRUCT* name_handle, uint8_t* name_cmp)		//0xff:empty 1:same; 0:defrt
{
//	if()
}